﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PresenceChamber
{
    public class MusicBox : Process_Objects.Technique
    {
        public int MyProperty
        {
            get { return _MyProperty; }
            set { _MyProperty = value; }
        }
        public bool Lighting
        {
            get { return _Lighting; }
            set { _Lighting = value; }
        }
        public int NumberOfDiscs
        {
            get { return _NumberOfDiscs; }
            set { _NumberOfDiscs = value; }
        }
        public bool Adverticement
        {
            get { return _Adverticement; }
            set { _Adverticement = value; }
        }
        public int VolumeOfSound
        {
            get { return _VolumeOfSound; }
            set { _VolumeOfSound = value; }
        }
        public byte KindsOfMusic
        {
            get { return _KindsOfMusic; }
            set { _KindsOfMusic = value; }
        }

        public void PlayMusic()
        {
            throw new System.NotImplementedException();
        }

        public void TakeMoney()
        {
            throw new System.NotImplementedException();
        }

        private int _MyProperty;
        private bool _Lighting;
        private int _NumberOfDiscs;
        private bool _Adverticement;
        private int _VolumeOfSound;
        private byte _KindsOfMusic;
    }
}
